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Inventory System Basics (GameMaker Studio 2 Tutorial)

Inventory System Basics (GameMaker Studio 2 Tutorial) Hey guys, this is one of the last series of videos I'll be posting on this channel! I've been slowly migrating things over, and my plan is to continue producing content on my new channel, which will be modern, better edited, and hopefully will have fewer bugs! Check it out here:

This video goes over the basics of how to make an inventory system in GameMaker Studio 2 using GML. The idea is pretty straightforward: inventory is a mapping of items (keys) to amounts of that item (values), and we can achieve that in our game by using a ds_map. Thanks for watching!

Check out how to implement the silky smooth, top-down movement you see in this video by watching my other videos on that topic:

GameMaker Studio 2 - Smooth Movement Tutorial - Part 1


GameMaker Studio 2 - Smooth Movement Tutorial - Part 2

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